Allow Mages to take Jobs and earn Jewels Allow Mages to train and hone their Magic powers and skills
Generally, there are three different types of Guilds: Legal, Dark, and Independent. A Legal Guild is one that has been approved and registered by the Magic Council while a Dark Guild is one that has not been approved by the Magic Council and is treated as a criminal organization. An independent guild is one that is not approved by the Magic Council, but at the same time is not considered a criminal organization. Very little has been shown about independent guilds, though it appears that they can do whatever they can as long as the Magic Council doesn’t disapprove of them.
There are many other guilds besides Magic guilds, such as merchant, mercenary, even bandit guilds. Rumor has it that there are workmen guilds, too.
In general, guilds are formed for Mages to take Jobs and earn Jewels, and also for them to train and grow stronger. Legal Guilds also work to defend against Dark Mages and other criminals; this can go the same for Independent Guilds, as well.